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Qt 3 Support Members for QObject

The following class members are part of the Qt 3 support layer. They are provided to help you port old code to Qt 4. We advise against using them in new code.

Public Functions

Protected Functions

Static Protected Members


Member Function Documentation

QObject::QObject ( QObject * parent, const char * name )

Creates a new QObject with the given parent and object name.

bool QObject::checkConnectArgs ( const char * signal, const QObject * object, const char * method )   [protected]

Use QMetaObject::checkConnectArgs() instead.

QObject * QObject::child ( const char * objName, const char * inheritsClass = 0, bool recursiveSearch = true ) const

Searches the children and optionally grandchildren of this object, and returns a child that is called objName that inherits inheritsClass. If inheritsClass is 0 (the default), any class matches.

If recursiveSearch is true (the default), child() performs a depth-first search of the object's children.

If there is no such object, this function returns 0. If there are more than one, the first one found is retured; if you need all of them, use queryList().

const char * QObject::className () const

Use metaObject()->className() instead.

void QObject::insertChild ( QObject * object )

Use setParent() instead, i.e., call object->setParent(this).

bool QObject::isA ( const char * className ) const

Compare className with the object's metaObject()->className() instead.

const char * QObject::name () const

Use objectName() instead.

See also setName().

const char * QObject::name ( const char * defaultName ) const

This is an overloaded member function, provided for convenience. It behaves essentially like the above function.

Use objectName() instead.

QByteArray QObject::normalizeSignalSlot ( const char * signalSlot )   [static protected]

Use QMetaObject::normalizedSignature() instead.

void QObject::removeChild ( QObject * object )

Use setParent() instead, i.e., call object->setParent(0).

void QObject::setName ( const char * name )

Use setObjectName() instead.

See also name().


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Qt 4.1.0
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