Home · All Classes · Main Classes · Grouped Classes · Modules · Functions

fortunethread.cpp Example File
network/threadedfortuneserver/fortunethread.cpp

    /****************************************************************************
    **
    ** Copyright (C) 2005-2005 Trolltech AS. All rights reserved.
    **
    ** This file is part of the documentation of the Qt Toolkit.
    **
    ** This file may be used under the terms of the GNU General Public
    ** License version 2.0 as published by the Free Software Foundation
    ** and appearing in the file LICENSE.GPL included in the packaging of
    ** this file.  Please review the following information to ensure GNU
    ** General Public Licensing requirements will be met:
    ** http://www.trolltech.com/products/qt/opensource.html
    **
    ** If you are unsure which license is appropriate for your use, please
    ** review the following information:
    ** http://www.trolltech.com/products/qt/licensing.html or contact the
    ** sales department at sales@trolltech.com.
    **
    ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
    ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
    **
    ****************************************************************************/

    #include "fortunethread.h"

    #include <QtNetwork>

    FortuneThread::FortuneThread(int socketDescriptor, const QString &fortune, QObject *parent)
        : QThread(parent), socketDescriptor(socketDescriptor), text(fortune)
    {
    }

    void FortuneThread::run()
    {
        QTcpSocket tcpSocket;
        if (!tcpSocket.setSocketDescriptor(socketDescriptor)) {
            emit error(tcpSocket.error());
            return;
        }

        QByteArray block;
        QDataStream out(&block, QIODevice::WriteOnly);
        out.setVersion(QDataStream::Qt_4_0);
        out << (quint16)0;
        out << text;
        out.device()->seek(0);
        out << (quint16)(block.size() - sizeof(quint16));

        tcpSocket.write(block);
        tcpSocket.disconnectFromHost();
        tcpSocket.waitForDisconnected();
    }


Copyright © 2005 Trolltech Trademarks
Qt 4.1.0
Hosted by uCoz