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Fonts in Qtopia Core

Supported Formats

Qtopia Core supports four font formats:

TrueType (TTF)The scalable font technology now standard on Microsoft Windows Mac OS X, and becoming popular on X11.
Postscript Type1 (PFA/PFB)Scalable fonts often used by printers, also popular on X11. These are similar in functionality to TTF fonts and are not discussed further in this document.
Bitmap Distribution Format fonts (BDF)A standard format for non-scalable fonts. A large number of BDF fonts are supplied as part of standard X11 distributions -- most of these can be used with Qtopia Core. You should not use these in a production system: they are very slow to load and take up a lot of storage space. Instead, render the BDF to a QPF.
Qt Prerendered Font (QPF)A light-weight non-scalable font format specific to Qtopia Core.

Support for each of these font formats (except QPF which is always enabled) can be enabled or disabled independently by using the Qtopia Core Feature Definition File. There is support in Qtopia Core for writing a QPF font file from any font, so you can initially enable TTF and BDF formats, save QPF files for the fonts and sizes you need, then remove TTF and BDF support.

See makeqpf for a tool that helps produce QPF files from the TTF and BDF, or just run your application with the -savefonts option.

Memory Requirements

With TTF fonts, each character in the font at a given point size is only rendered when first used in a drawing or metrics operation. With BDF fonts all characters are rendered when the font is used. With QPF fonts, the characters are stored in the same format that Qt uses for drawing.

For example, a 10-point Times font containing the ASCII characters uses around 1300 bytes when stored in QPF format.

Taking advantage of the way the QPF format is structured, Qtopia Core memory-maps the data rather than reading and parsing it. This reduces RAM consumption even further.

Scalable fonts use a larger amount of memory per font, but these fonts provide a memory saving if many different sizes of each font are needed.

Smooth Fonts

TTF, PFA, and QPF fonts can be rendered as smooth anti-aliased fonts to give superior readability, especially on low-resolution devices. The difference between smooth and non-smooth fonts is illustrated below (you may need to change your display to low resolution to see the difference):

unsmooth

smooth

In Qtopia Core 2.2.1, smooth fonts use eight times as much memory as non-smooth fonts. This multiplier will be reduced to a configurable 2 or 4 (i.e. 4-level and 16-level shading rather than the default 256-level shading).

Unicode

All fonts used by Qtopia Core use the Unicode character encoding. Most fonts available today use this encoding, but they usually don't contain all the Unicode characters. A complete 16-point Unicode font uses over 1 MB of memory.

Font Definition File

When Qtopia Core applications run, they look for a file called $QTDIR/lib/fonts/fontdir or /usr/local/qt-embedded/lib/fonts/fontdir. This file defines the fonts available to the application. It has the following format:

name file renderer italic weight size flags

where

FieldValue
nameHelvetica, Times, etc.
filehelvR0810.bdf, verdana.ttf, etc.
rendererBDF or FT
italicy or n
weight50 is normal, 75 is bold, etc.
size0 for scalable or point size * 10 (i.e. 120 for 12pt)
flags
  • s: smooth (anti-aliased)
  • u: Unicode range when saving (default is Latin1)
  • a: ASCII range when saving (default is Latin1)

The font definition file does not specify QPF fonts; these are loaded directly from the directory containing the fontdir file, and must be called name_size_weightitalicflag.qpf, where

FieldValue
namehelvetica, times, etc. (in lowercase)
sizepoint size * 10 (i.e. 120 for 12pt)
italicflagi for italic, otherwise nothing.
weight50 is normal, 75 is bold, etc.

If an application is run with the -savefonts command-line option, then whenever a font other than a QPF font is used, a corresponding QPF file is saved. This allows you to easily find the font usage of your applications and to generate QPF files so that you can eventually reduce the memory usage of your applications by disabling TTF and BDF support from Qtopia Core, or by modifying the initialization of qws_savefonts in kernel/qapplication_qws.cpp of the Qtopia Core library source code. In extreme cases of memory-saving, it is possible to save partially-rendered fonts (i.e. only the characters in "Product Name") if you are certain that these are the only characters you will need from the font. See QMemoryManager::savePrerenderedFont() for this functionality.

Notes

The font definition file, naming conventions for font files, and the format of QPF files may change in future versions of Qtopia Core.

When enabled, Qtopia Core uses the powerful FreeType2 library to implement TrueType and Type1 support.


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