globjwin.cpp Example File
activeqt/opengl/globjwin.cpp
/****************************************************************************
**
** Copyright (C) 1992-2005 Trolltech AS. All rights reserved.
**
** This file is part of the documentation of the Qt Toolkit.
**
** This file may be used under the terms of the GNU General Public
** License version 2.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of
** this file. Please review the following information to ensure GNU
** General Public Licensing requirements will be met:
** http://www.trolltech.com/products/qt/opensource.html
**
** If you are unsure which license is appropriate for your use, please
** review the following information:
** http://www.trolltech.com/products/qt/licensing.html or contact the
** sales department at sales@trolltech.com.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
****************************************************************************/
#include "globjwin.h"
#include "glbox.h"
#include <QPushButton>
#include <QSlider>
#include <QLayout>
#include <QFrame>
#include <QMenuBar>
#include <QMenu>
#include <QApplication>
GLObjectWindow::GLObjectWindow(QWidget* parent)
: QWidget(parent)
{
// Create a menu
QMenu *file = new QMenu( this );
file->addAction( "Exit", qApp, SLOT(quit())/*, CTRL+Key_Q*/);
// Create a menu bar
QMenuBar *m = new QMenuBar( this );
m->addMenu(file)->setText("&File");
// Create a nice frame to put around the OpenGL widget
QFrame* f = new QFrame(this);
f->setFrameStyle( QFrame::Sunken | QFrame::Panel );
f->setLineWidth( 2 );
// Create our OpenGL widget
GLBox* c = new GLBox( f, "glbox");
// Create the three sliders; one for each rotation axis
QSlider* x = new QSlider(Qt::Vertical, this);
x->setMaximum(360);
x->setPageStep(60);
x->setTickPosition( QSlider::TicksLeft );
QObject::connect( x, SIGNAL(valueChanged(int)),c,SLOT(setXRotation(int)) );
QSlider* y = new QSlider(Qt::Vertical, this);
y->setMaximum(360);
y->setPageStep(60);
y->setTickPosition( QSlider::TicksLeft );
QObject::connect( y, SIGNAL(valueChanged(int)),c,SLOT(setYRotation(int)) );
QSlider* z = new QSlider(Qt::Vertical, this);
z->setMaximum(360);
z->setPageStep(60);
z->setTickPosition( QSlider::TicksLeft );
QObject::connect( z, SIGNAL(valueChanged(int)),c,SLOT(setZRotation(int)) );
// Now that we have all the widgets, put them into a nice layout
// Top level layout, puts the sliders to the left of the frame/GL widget
QHBoxLayout* hlayout = new QHBoxLayout(this);
// Put the sliders on top of each other
QVBoxLayout* vlayout = new QVBoxLayout();
vlayout->addWidget( x );
vlayout->addWidget( y );
vlayout->addWidget( z );
// Put the GL widget inside the frame
QHBoxLayout* flayout = new QHBoxLayout(f);
flayout->setMargin(0);
flayout->addWidget( c, 1 );
hlayout->setMenuBar( m );
hlayout->addLayout( vlayout );
hlayout->addWidget( f, 1 );
}